Material3A2uiPending

The state before, or instead of, a surface, in Material 3: a spinner and a label while the agent generates, and an error container when it gave up or sent something unreadable.

The same shape as agui-material3's tool-call row, deliberately: a surface being built is a tool at work, and the two read as one kind of thing when they sit in one transcript.

Functions

Link copied to clipboard
open override fun Render(payload: A2uiPayload, modifier: Modifier)